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Add example config for ES-DE
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125
examples/config.es-de.example.yml
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125
examples/config.es-de.example.yml
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# This config file is compatible with the ES-DE Emulation Frontend
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# Rename this file to `config.yml`, copy it to a `config` folder, and mount that folder as per the docker-compose.example.yml
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# Only uncomment the lines you want to use/modify, or add new ones where needed
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exclude:
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roms:
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single_file:
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extensions:
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- 'xml'
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- 'txt'
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names:
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- 'roms'
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- 'pfx'
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- 'info.txt'
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- 'metadata.txt'
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- 'systeminfo.txt'
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system:
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platforms:
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3do: '3do' # 3DO Interactive Multiplayer
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n3ds: '3ds' # Nintendo 3DS
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amstradcpc: 'acpc' # Amstrad CPC
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amiga: 'amiga' # Amiga
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amigacd32: 'amiga-cd32' # Amiga CD32
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android: 'android' # Android
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apple2gs: 'apple2gs' # Apple IIGD
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apple2: 'appleii' # Apple II
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arcade: 'arcade' # Arcade
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arcadia: 'arcadia-2001' # Arcadia 2001
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arduboy: 'arduboy' # Arduboy
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astrocde: 'astrocade' # Bally Astrocade
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apfm1000: 'apf' # APF-M1000/Imagination Machine
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atarijaguarcd: 'atari-jaguar-cd' # Atari Jaguar CD
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atarist: 'atari-st' # Atari ST/STE
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atari2600: 'atari2600' # Atari 2600
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atari5200: 'atari5200' # Atari 5200
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atari7800: 'atari7800' # Atari 7800
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atari800: 'atari8bit' # Atari 8-bit
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c16: 'c16' # Commodore 16
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c64: 'c64' # Commodore C64/128/MAX
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pv1000: 'casio-pv-1000' # Casio PV-1000
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colecovision: 'colecovision' # ColecoVision
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cdtv: 'commodore-cdtv' # CDTV
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crvision: 'creativision' # CreatiVision
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dreamcast: 'dc' # Dreamcast
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dos: 'dos' # DOS
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dragon32: 'dragon-32-slash-64' # Dragon 32/64
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channelf: 'fairchild-channel-f' # Channel F
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famicom: 'famicom' # Family Computer
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fds: 'fds' # Family Computer Disk System
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fmtowns: 'fm-towns' # FM Towns
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gameandwatch: 'g-and-w' # Game & Watch
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gamecom: 'game-dot-com' # Game.Com
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gb: 'gb' # Game Boy
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gba: 'gba' # Game Boy Advance
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gbc: 'gbc' # Game Boy Color
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megadrive: 'genesis-slash-megadrive' # Genesis/Mega Drive
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lcdgames: 'handheld-electronic-lcd' # Handheld Electronic LCD
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intellivision: 'intellivision' # Intellivision
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j2me: 'j2me' # J2ME
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atarijaguar: 'jaguar' # Atari Jaguar
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atarilynx: 'lynx' # Atari Lynx
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macintosh: 'mac' # Mac
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megaduck: 'mega-duck-slash-cougar-boy' # Mega Duck/Cougar Boy
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msx: 'msx' # MSX
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msx2: 'msx2' # MSX2
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n64: 'n64' # Nintendo 64
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nds: 'nds' # Nintendo DS
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neogeocd: 'neo-geo-cd' # Neo Geo CD
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ngp: 'neo-geo-pocket' # Neo Geo Pocket
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ngpc: 'neo-geo-pocket-color' # Neo Geo Pocket Color
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neogeo: 'neogeoaes' # Neo Geo
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nes: 'nes' # Nintendo Entertainment System
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gc: 'ngc' # GameCube
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n64dd: 'nintendo-64dd' # Nintendo 64DD
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odyssey2: 'odyssey-2-slash-videopac-g7000' # Odyssey 2/Videopac G7000
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oric: 'oric' # Oric
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palm: 'palm-os' # Palm OS
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pc88: 'pc-8800-series' # PC-8800 Series
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pc98: 'pc-9800-series' # PC-9800 Series
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pcfx: 'pc-fx' # PC-FX
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pokemini: 'pokemon-mini' # Pokémon mini
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psx: 'ps' # PlayStation
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ps2: 'ps2' # PlayStation 2
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ps3: 'ps3' # PlayStation 3
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ps4: 'ps4--1' # PlayStation 4
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psp: 'psp' # PlayStation Portable
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samcoupe: 'sam-coupe' # SAM Coupé
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satellaview: 'satellaview' # Satellaview
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sega32x: 'sega-32x' # SEGA 32X
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mastersystem: 'sega-master-system' # SEGA Master System
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sega32x: 'sega32' # Sega 32X
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megacd: 'segacd' # SEGA CD
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sfc: 'sfam' # Super Famicom
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sg-1000: 'sg1000' # SG-1000
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x68000: 'sharp-x68000' # Sharp X68000
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snes: 'snes' # Super Nintendo Entertainment System
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spectravideo: 'spectravideo' # Spectravideo
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supergrafx: 'supergrafx' # PC Engine SuperGrafx
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supervision: 'supervision' # Supervision
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switch: 'switch' # Nintendo Switch
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symbian: 'symbian' # Symbian
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ti99: 'ti-99' # Texas Instruments TI-99
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trs-80: 'trs-80' # TRS-80
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tg-cd: 'turbografx-16-slash-pc-engine-cd' # TurboGrafx CD
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tg16: 'turbografx16--1' # TurboGrafx-16
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vectrex: 'vectrex' # Vectrex
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vic20: 'vic-20' # Commodore VIC-20
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videopac: 'videopac-g7400' # Videopac+ G7400
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virtualboy: 'virtualboy' # Virtual Boy
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vsmile: 'vsmile' # V.Smile
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wii: 'wii' # Wii
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wiiu: 'wiiu' # Wii U
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pc: 'win' # PC (Microsoft Windows)
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wonderswan: 'wonderswan' # WonderSwan
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wonderswancolor: 'wonderswan-color' # WonderSwan Color
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x1: 'x1' # Sharp X1
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xbox: 'xbox' # Xbox
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xbox360: 'xbox360' # Xbox 360
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zmachine: 'z-machine' # Z-machine
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zx81: 'zx80' # ZX80
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zxspectrum: 'zxs' # ZX Spectrum
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naomi: 'arcade'
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naomi2: 'arcade'
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naomigd: 'arcade'
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@@ -1,52 +1,56 @@
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# This is a generic example of a configuration file
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# Rename this file to `config.yml`, copy it to a `config` folder, and mount that folder as per the docker-compose.example.yml
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# Only uncomment the lines you want to use/modify, or add new ones where needed
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exclude:
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# Exclude platforms to be scanned
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platforms:
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- 'romm'
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# - 'romm'
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# Exclude roms or parts of roms to be scanned
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roms:
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## Single file games section.
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# Single file games section.
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# Will not apply to files that are in sub-folders (multi-disc roms, games with updates, DLC, patches, etc.)
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single_file:
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# Exclude all files with certain extensions to be scanned
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extensions:
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- 'xml'
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# - 'xml'
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# Exclude matched file names to be scanned
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names:
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- 'info.txt'
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- '._*' # Supports unix filename pattern matching
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- '*.nfo' # Can also exclude files by extension
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# - 'info.txt'
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# - '._*' # Supports unix filename pattern matching
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# - '*.nfo' # Can also exclude files by extension
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## Multi files games section
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# Multi files games section
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# Will apply to files that are in sub-folders (multi-disc roms, games with updates, DLC, patches, etc.)
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multi_file:
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# Exclude matched 'folder' names to be scanned (RomM identifies folders as multi file games)
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names:
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- 'my_multi_file_game'
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- 'DLC'
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# - 'my_multi_file_game'
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# - 'DLC'
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# Exclude files within sub-folders.
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parts:
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# Exclude matched file names to be scanned from multi file roms
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# Keep in mind that RomM doesn't scan folders inside multi files games,
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# so there is no need to exclude folders from inside of multi files games.
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names:
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- 'data.xml'
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- '._*' # Supports unix filename pattern matching
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# - 'data.xml'
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# - '._*' # Supports unix filename pattern matching
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# Exclude all files with certain extensions to be scanned from multi file roms
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extensions:
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- 'txt'
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# - 'txt'
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system:
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# Asociate different platform names to your current file system platform names
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# [your custom platform folder name]: [RomM platform name]
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platforms:
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# [your custom platform folder name]: [RomM platform name]
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gc: 'ngc' # In this example if you have a 'gc' folder, RomM will treat it like the 'ngc' folder
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psx: 'ps' # In this example if you have a 'psx' folder, RomM will treat it like the 'ps' folder
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# gc: 'ngc' # In this example if you have a 'gc' folder, RomM will treat it like the 'ngc' folder
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# psx: 'ps' # In this example if you have a 'psx' folder, RomM will treat it like the 'ps' folder
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# Asociate one platform to it's main version
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versions:
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naomi: 'arcade'
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# naomi: 'arcade'
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# The folder name where your roms are located
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filesystem:
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# The folder name where your roms are located
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roms_folder: 'roms' # For example if your folder structure is /home/user/library/roms_folder
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# roms_folder: 'roms' # For example if your folder structure is /home/user/library/roms_folder
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