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https://github.com/rommapp/romm.git
synced 2026-02-18 00:27:41 +01:00
hack to get emujs working in dev mode
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@@ -12,8 +12,9 @@ def str_to_bool(value: str) -> bool:
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# GUNICORN
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DEV_PORT: Final = int(os.environ.get("VITE_BACKEND_DEV_PORT", "5000"))
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DEV_HOST: Final = "127.0.0.1"
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DEV_MODE: Final = str_to_bool(os.environ.get("DEV_MODE", "false"))
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DEV_HOST: Final = os.environ.get("DEV_HOST", "127.0.0.1")
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DEV_PORT: Final = int(os.environ.get("DEV_PORT", "5000"))
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GUNICORN_WORKERS: Final = int(os.environ.get("GUNICORN_WORKERS", 2))
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# PATHS
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@@ -6,6 +6,7 @@ from urllib.parse import quote
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from anyio import Path, open_file
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from config import (
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DEV_MODE,
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DISABLE_DOWNLOAD_ENDPOINT_AUTH,
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LIBRARY_BASE_PATH,
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RESOURCES_BASE_PATH,
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@@ -23,6 +24,7 @@ from handler.filesystem.base_handler import CoverSize
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from handler.metadata import meta_igdb_handler, meta_moby_handler
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from logger.logger import log
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from starlette.requests import ClientDisconnect
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from starlette.responses import FileResponse
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from streaming_form_data import StreamingFormDataParser
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from streaming_form_data.targets import FileTarget, NullTarget
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from utils.filesystem import sanitize_filename
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@@ -178,9 +180,22 @@ async def head_rom_content(
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if not rom:
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raise RomNotFoundInDatabaseException(id)
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rom_path = f"{LIBRARY_BASE_PATH}/{rom.full_path}"
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files_to_check = files or [r["filename"] for r in rom.files]
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if not rom.multi:
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# Serve the file directly in development mode for emulatorjs
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if DEV_MODE:
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return FileResponse(
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path=rom_path,
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filename=rom.file_name,
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headers={
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"Content-Disposition": f'attachment; filename="{quote(rom.file_name)}"',
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"Content-Type": "application/octet-stream",
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"Content-Length": str(rom.file_size_bytes),
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},
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)
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return Response(
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media_type="application/octet-stream",
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headers={
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@@ -1,5 +1,5 @@
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ROMM_BASE_PATH=/path/to/romm_mock
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VITE_BACKEND_DEV_PORT=5000
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DEV_MODE=true
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# Gunicorn (optional)
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GUNICORN_WORKERS=4 # (2 × CPU cores) + 1
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@@ -12,7 +12,7 @@ import { defineConfig, loadEnv } from "vite";
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export default defineConfig(({ mode }) => {
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// Load ENV variables from the parent directory and the current directory.
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const env = { ...loadEnv(mode, "../"), ...loadEnv(mode, "./") };
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const backendPort = env.VITE_BACKEND_DEV_PORT ?? "5000";
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const backendPort = env.DEV_PORT ?? "5000";
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return {
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build: {
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