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flutter/pubspec.yaml

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name: wger
description: Self hosted workout, nutrition and weight manager.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# Note: these versions are set automatically during build by the android-release.yml
# github action, the current versions are ignored.
# - the version number is taken from the git tag vX.Y.Z
# - the build number is computed by reading the last one from the play store
# and increasing by one
version: 1.7.0+40
environment:
sdk: '>=3.0.0 <4.0.0'
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
android_metadata: ^0.2.1
collection: ^1.17.0
cupertino_icons: ^1.0.5
equatable: ^2.0.5
flutter_calendar_carousel: ^2.4.1
flutter_html: ^3.0.0-beta.2
flutter_typeahead: ^5.1.0
font_awesome_flutter: ^10.7.0
http: ^1.2.0
image_picker: ^1.0.6
intl: ^0.18.1
json_annotation: ^4.8.1
version: ^3.0.2
package_info_plus: ^5.0.1
provider: ^6.1.1
rive: ^0.12.2
shared_preferences: ^2.2.2
table_calendar: ^3.0.8
url_launcher: ^6.2.4
flutter_barcode_scanner: ^2.0.0
video_player: ^2.7.2
flutter_staggered_grid_view: ^0.7.0
carousel_slider: ^4.2.1
multi_select_flutter: ^4.1.3
flutter_svg: ^2.0.5
fl_chart: ^0.66.1
flutter_zxing: ^1.5.2
drift: ^2.15.0
path: ^1.8.3
path_provider: ^2.1.1
sqlite3_flutter_libs: ^0.5.19+1
get_it: ^7.6.7
flex_seed_scheme: ^1.4.0
flex_color_scheme: ^7.3.1
freezed_annotation: ^2.4.1
clock: ^1.1.1
dev_dependencies:
flutter_test:
sdk: flutter
integration_test:
sdk: flutter
build_runner: ^2.4.8
json_serializable: ^6.7.1
mockito: ^5.4.4
network_image_mock: ^2.1.1
flutter_lints: ^3.0.1
cider: ^0.2.4
drift_dev: ^2.15.0
freezed: ^2.4.5
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/animations/
- assets/images/
- assets/images/backgrounds/
- assets/images/muscles/
- assets/images/muscles/main/
- assets/images/muscles/secondary/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: RobotoCondensed
fonts:
- asset: assets/fonts/RobotoCondensed-VariableFont_wght.ttf
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
generate: true