Some renaming for consistency

This commit is contained in:
Roland Geider
2025-01-06 22:34:30 +01:00
parent d7094c37d8
commit b0e1da49b9
7 changed files with 45 additions and 45 deletions

View File

@@ -27,14 +27,14 @@ import 'package:wger/models/workouts/weight_unit.dart';
import './exercises.dart';
const weightUnit1 = WeightUnit(id: 1, name: 'kg');
const weightUnit2 = WeightUnit(id: 2, name: 'metric tonnes');
const testWeightUnit1 = WeightUnit(id: 1, name: 'kg');
const testWeightUnit2 = WeightUnit(id: 2, name: 'metric tonnes');
const RepetitionUnit repetitionUnit1 = RepetitionUnit(id: 1, name: 'Repetitions');
const RepetitionUnit repetitionUnit2 = RepetitionUnit(id: 2, name: 'Hours');
const RepetitionUnit testRepetitionUnit1 = RepetitionUnit(id: 1, name: 'Repetitions');
const RepetitionUnit testRepetitionUnit2 = RepetitionUnit(id: 2, name: 'Hours');
Routine getWorkout({List<Exercise>? exercises}) {
final testBases = exercises ?? getTestExercises();
Routine getRoutine({List<Exercise>? exercises}) {
final testExercise = exercises ?? getTestExercises();
final log1 = Log.empty()
..id = 1
@@ -43,9 +43,9 @@ Routine getWorkout({List<Exercise>? exercises}) {
..date = DateTime(2021, 5, 1)
..reps = 10
..routineId = 1;
log1.exerciseBase = testBases[0];
log1.weightUnit = weightUnit1;
log1.repetitionUnit = repetitionUnit1;
log1.exerciseBase = testExercise[0];
log1.weightUnit = testWeightUnit1;
log1.repetitionUnit = testRepetitionUnit1;
final log2 = Log.empty()
..id = 2
@@ -54,9 +54,9 @@ Routine getWorkout({List<Exercise>? exercises}) {
..date = DateTime(2021, 5, 1)
..reps = 12
..routineId = 1;
log2.exerciseBase = testBases[0];
log2.weightUnit = weightUnit1;
log2.repetitionUnit = repetitionUnit1;
log2.exerciseBase = testExercise[0];
log2.weightUnit = testWeightUnit1;
log2.repetitionUnit = testRepetitionUnit1;
final log3 = Log.empty()
..id = 3
@@ -65,11 +65,11 @@ Routine getWorkout({List<Exercise>? exercises}) {
..date = DateTime(2021, 5, 2)
..reps = 8
..routineId = 1;
log3.exerciseBase = testBases[1];
log3.weightUnit = weightUnit1;
log3.repetitionUnit = repetitionUnit1;
log3.exerciseBase = testExercise[1];
log3.weightUnit = testWeightUnit1;
log3.repetitionUnit = testRepetitionUnit1;
final settingBenchPress = SlotEntry(
final slotEntryBenchPress = SlotEntry(
slotId: 1,
type: 'normal',
order: 1,
@@ -80,20 +80,20 @@ Routine getWorkout({List<Exercise>? exercises}) {
weightRounding: 0.25,
comment: 'ddd',
);
settingBenchPress.repetitionUnit = repetitionUnit1;
settingBenchPress.weightUnit = weightUnit1;
settingBenchPress.exercise = testBases[0];
slotEntryBenchPress.repetitionUnit = testRepetitionUnit1;
slotEntryBenchPress.weightUnit = testWeightUnit1;
slotEntryBenchPress.exercise = testExercise[0];
final setBenchPress = Slot.withData(
final slotBenchPress = Slot.withData(
id: 1,
day: 1,
order: 1,
comment: 'Make sure to warm up',
);
setBenchPress.addExerciseBase(testBases[0]);
setBenchPress.entries.add(settingBenchPress);
slotBenchPress.addExerciseBase(testExercise[0]);
slotBenchPress.entries.add(slotEntryBenchPress);
final settingSquat = SlotEntry(
final slotEntrySquat = SlotEntry(
slotId: 2,
type: 'normal',
order: 1,
@@ -104,15 +104,15 @@ Routine getWorkout({List<Exercise>? exercises}) {
weightRounding: 0.25,
comment: 'ddd',
);
settingSquat.repetitionUnit = repetitionUnit1;
settingSquat.weightUnit = weightUnit1;
settingSquat.exercise = testBases[4];
slotEntrySquat.repetitionUnit = testRepetitionUnit1;
slotEntrySquat.weightUnit = testWeightUnit1;
slotEntrySquat.exercise = testExercise[4];
final setSquat = Slot.withData(id: 2, day: 1, order: 1);
setSquat.addExerciseBase(testBases[4]);
setSquat.entries.add(settingSquat);
final slotSquat = Slot.withData(id: 2, day: 1, order: 1);
slotSquat.addExerciseBase(testExercise[4]);
slotSquat.entries.add(slotEntrySquat);
final settingSideRaises = SlotEntry(
final slotEntrySideRaises = SlotEntry(
slotId: 2,
type: 'normal',
order: 1,
@@ -123,27 +123,27 @@ Routine getWorkout({List<Exercise>? exercises}) {
weightRounding: 0.25,
comment: 'ddd',
);
settingSideRaises.repetitionUnit = repetitionUnit1;
settingSideRaises.weightUnit = weightUnit1;
settingSideRaises.exercise = testBases[5];
slotEntrySideRaises.repetitionUnit = testRepetitionUnit1;
slotEntrySideRaises.weightUnit = testWeightUnit1;
slotEntrySideRaises.exercise = testExercise[5];
// settingSideRaises.weight = 6;
final setSideRaises = Slot.withData(id: 3, day: 1, order: 1);
setSideRaises.addExerciseBase(testBases[5]);
setSideRaises.entries.add(settingSideRaises);
final slotSideRaises = Slot.withData(id: 3, day: 1, order: 1);
slotSideRaises.addExerciseBase(testExercise[5]);
slotSideRaises.entries.add(slotEntrySideRaises);
final dayChestShoulders = Day()
..id = 1
..routineId = 1
..description = 'chest, shoulders';
dayChestShoulders.slots.add(setBenchPress);
dayChestShoulders.slots.add(setSideRaises);
dayChestShoulders.slots.add(slotBenchPress);
dayChestShoulders.slots.add(slotSideRaises);
final dayLegs = Day()
..id = 2
..routineId = 1
..description = 'legs';
dayLegs.slots.add(setSquat);
dayLegs.slots.add(slotSquat);
final routine = Routine(
id: 1,