# This config file is compatible with the ES-DE Emulation Frontend # Rename this file to `config.yml`, copy it to a `config` folder, and mount that folder as per the docker-compose.example.yml # Only uncomment the lines you want to use/modify, or add new ones where needed exclude: roms: single_file: extensions: - "xml" - "txt" names: - "info.txt" - "metadata.txt" - "systeminfo.txt" - "psy.ggjud.iso" - "psy.ggjud.nfo" multi_file: names: - "roms" - "pfx" - "mlc01" - ".Trash*" system: platforms: 3do: "3do" # 3DO Interactive Multiplayer n3ds: "3ds" # Nintendo 3DS amstradcpc: "acpc" # Amstrad CPC amiga: "amiga" # Amiga amigacd32: "amiga-cd32" # Amiga CD32 android: "android" # Android apple2gs: "apple-iigs" # Apple IIGD apple2: "appleii" # Apple II arcade: "arcade" # Arcade arcadia: "arcadia-2001" # Arcadia 2001 arduboy: "arduboy" # Arduboy astrocde: "astrocade" # Bally Astrocade apfm1000: "apf" # APF-M1000/Imagination Machine atarijaguarcd: "atari-jaguar-cd" # Atari Jaguar CD atarist: "atari-st" # Atari ST/STE atari2600: "atari2600" # Atari 2600 atari5200: "atari5200" # Atari 5200 atari7800: "atari7800" # Atari 7800 atari800: "atari8bit" # Atari 8-bit c16: "c16" # Commodore 16 c64: "c64" # Commodore C64/128/MAX pv1000: "casio-pv-1000" # Casio PV-1000 colecovision: "colecovision" # ColecoVision cdtv: "commodore-cdtv" # CDTV crvision: "creativision" # CreatiVision dreamcast: "dc" # Dreamcast dos: "dos" # DOS dragon32: "dragon-32-slash-64" # Dragon 32/64 channelf: "fairchild-channel-f" # Channel F famicom: "famicom" # Family Computer fds: "fds" # Family Computer Disk System fmtowns: "fm-towns" # FM Towns gameandwatch: "g-and-w" # Game & Watch gamecom: "game-dot-com" # Game.Com gb: "gb" # Game Boy gba: "gba" # Game Boy Advance gbc: "gbc" # Game Boy Color megadrive: "genesis" # Genesis/Mega Drive lcdgames: "handheld-electronic-lcd" # Handheld Electronic LCD intellivision: "intellivision" # Intellivision j2me: "j2me" # J2ME atarijaguar: "jaguar" # Atari Jaguar atarilynx: "lynx" # Atari Lynx macintosh: "mac" # Mac megaduck: "mega-duck-slash-cougar-boy" # Mega Duck/Cougar Boy msx: "msx" # MSX msx2: "msx2" # MSX2 n64: "n64" # Nintendo 64 nds: "nds" # Nintendo DS neogeocd: "neo-geo-cd" # Neo Geo CD ngp: "neo-geo-pocket" # Neo Geo Pocket ngpc: "neo-geo-pocket-color" # Neo Geo Pocket Color neogeo: "neogeoaes" # Neo Geo nes: "nes" # Nintendo Entertainment System gc: "ngc" # GameCube n64dd: "64dd" # Nintendo 64DD odyssey2: "odyssey-2-slash-videopac-g7000" # Odyssey 2/Videopac G7000 oric: "oric" # Oric palm: "palm-os" # Palm OS pc88: "pc-8800-series" # PC-8800 Series pc98: "pc-9800-series" # PC-9800 Series pcfx: "pc-fx" # PC-FX pokemini: "pokemon-mini" # Pokémon mini psx: "psx" # PlayStation ps2: "ps2" # PlayStation 2 ps3: "ps3" # PlayStation 3 ps4: "ps4" # PlayStation 4 psp: "psp" # PlayStation Portable samcoupe: "sam-coupe" # SAM Coupé satellaview: "satellaview" # Satellaview mastersystem: "sms" # SEGA Master System sega32x: "sega32" # Sega 32X megacd: "segacd" # SEGA CD sfc: "sfam" # Super Famicom sg-1000: "sg1000" # SG-1000 x68000: "sharp-x68000" # Sharp X68000 snes: "snes" # Super Nintendo Entertainment System spectravideo: "spectravideo" # Spectravideo supergrafx: "supergrafx" # PC Engine SuperGrafx supervision: "supervision" # Supervision switch: "switch" # Nintendo Switch symbian: "symbian" # Symbian ti99: "ti-99" # Texas Instruments TI-99 trs-80: "trs-80" # TRS-80 tg-cd: "turbografx-cd" # TurboGrafx CD tg16: "tg16" # TurboGrafx-16 vectrex: "vectrex" # Vectrex vic20: "vic-20" # Commodore VIC-20 videopac: "videopac-g7400" # Videopac+ G7400 virtualboy: "virtualboy" # Virtual Boy vsmile: "vsmile" # V.Smile wii: "wii" # Wii wiiu: "wiiu" # Wii U pc: "win" # PC (Microsoft Windows) wonderswan: "wonderswan" # WonderSwan wonderswancolor: "wonderswan-color" # WonderSwan Color x1: "x1" # Sharp X1 xbox: "xbox" # Xbox xbox360: "xbox360" # Xbox 360 zmachine: "z-machine" # Z-machine zx80: "zx80" # ZX80 zx81: "zx81" # ZX81 zxspectrum: "zxs" # ZX Spectrum naomi: "arcade" naomi2: "arcade" naomigd: "arcade" scan: # Metadata priority during scans priority: # Below are the default priority values used metadata: # Top-level metadata source priority - "gamelist" # ES-DE gamelist.xml - "igdb" # IGDB (highest priority) - "moby" # MobyGames - "ss" # Screenscraper - "ra" # RetroAchievements - "launchbox" # Launchbox - "hasheous" # Hasheous - "flashpoint" # Flashpoint Project - "hltb" # HowLongToBeat (lowest priority) artwork: # Cover art and screenshots - "gamelist" # ES-DE gamelist.xml - "igdb" # IGDB - "moby" # MobyGames - "ss" # Screenscraper - "ra" # RetroAchievements - "launchbox" # Launchbox - "hasheous" # Hasheous - "flashpoint" # Flashpoint Project - "hltb" # HowLongToBeat # Media assets to download media: # Used as alternative cover art - box2d # Normal cover art (always enabled) - box3d # 3D box art - miximage # Mixed image of multiple media - physical # Disc, cartridge, etc. # Added to the screenshots carousel - screenshot # Screenshot (enabled by default) - title_screen # Title screen - marquee # Transparent logo - fanart # User uploaded artwork # Gameplay video - video # Video (warning: large file size)